General Tech

Nvidia announces native GPU programming in Rust

Nvidia has announced a new project called 'CUDA-Rust' which aims to enable native GPU programming in Rust. The project is a collaboration between Nvidia and the Rust community, with the goal of providing a safe, efficient, and high-performance way to write GPU kernels in Rust. The project is available on GitHub and consists of two main components: the 'cuda-rs' crate, which provides a Rust interface to the CUDA API, and the 'cuda-rt' crate, which provides a Rust implementation of the CUDA Runtime. The project is still in its early stages, and Nvidia is seeking feedback from the Rust community to help shape the direction of the project.

Read the full article at developer.nvidia.com →