General Tech
I Have Never Seen a Game Fail Because the Artists Were Too Slow
A game development expert argues that AI alone cannot solve the problem of ballooning AAA budgets, which are often caused by repeated project resets and rework, rather than slow execution. The industry should focus on measuring and improving decision-making processes, rather than solely relying on technology to automate tasks. This is based on research that suggests 30-50% of software development effort is spent on rework, and reworking code costs 2.5 times more than initial development. The industry should prioritize instrumenting and improving decision-making processes, rather than just focusing on tool speed.
Read the full article at productionalchemist.com →