General Tech

How Remedy designed Control Resonant’s wildest mission: ‘Anything kind of goes’

Remedy's Control: Resonant's 'Recursions and Iterations' mission involves time travel and multiple timelines, where the protagonist Dylan Faden meets researchers trapped in anomalies. However, time glitches out, and the researchers die in every timeline. The mission's meaning and impact on the timeline are unclear, leaving players and developers uncertain about the outcome. The mission's purpose is to create unease and subtle horror, rather than providing a clear narrative resolution.

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