How to run a city builder on 16 MHz
A blog post by Lars Tofus provides a guide on how to run a city builder game on a 16 MHz computer by using a combination of techniques such as overclocking, adding more RAM, and optimizing game settings. The author suggests reducing the game's resolution to 640x480, disabling advanced graphics, and setting the game's clock speed to 16 MHz. The post also recommends using a patch to fix a bug that causes the game to crash on startup. The author also notes that the game may still be slow and may require further adjustments to run smoothly.
Read the full article at larstofus.com →