General Tech

Using any C++ library in Godot

Godot game engine users can now easily integrate any C++ library into their projects using the Conan package manager. Conan is a popular tool for managing dependencies and libraries in C++ projects. The Conan package manager allows users to easily add and manage dependencies for their projects, and it supports a wide range of C++ libraries. To use Conan with Godot, users need to install the GodotConan package, which is available on the Conan Center. This package provides a set of tools and scripts that make it easy to integrate Conan with Godot. Once installed, users can use the `conan` command to manage their dependencies and libraries. For example, they can use the `conan install` command to install a library and its dependencies, and the `conan create` command to create a new package. The Conan package manager also supports CMake, which is a popular build system for C++ projects. This allows users to easily integrate Conan with their existing CMake build scripts. The author of the article provides a step-by-step guide on how to use Conan with Godot, including setting up the GodotConan package, configuring the CMake build system, and installing dependencies. The article also includes example code and a sample project to demonstrate the usage of Conan with Godot.

Read the full article at blog.conan.io →